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For the Geeks

Hands-on With Sony Ericsson Xperia X10 Mini Pro

After attending the Sony Ericsson blogger event, the devices that left the most impression were the Xperia series.  Mainly because of my curiosity to the Google Android operating system.  When contacted if I am interested to get hold of a test unit for review, my initial reaction was to wait out for the new firmware update.  But since I was told that it would not make too much of a difference to the mini version, I shall try out the X10 Mini Pro first and the X10 later.

X10 Mini Pro is tiny.  Some asked how tiny it is.  Well, a picture speaks a thousand words.  As you can see in the picture above, in today’s world whereby phones are getting bigger and bigger, I am delighted to see some phones do get smaller.  X10 Mini Pro is still quite thick.  Mainly because of the full QWERTY keyboard.  But that is the trade-off.  I have tried phones with virtual full keyboard.  Thanks but no thanks.  Nothing beats a real keyboard.  For this phone, the keys are sturdy.  My only comment is that there are gaps between the keys.  I am used to keys that are closer to one another.  But that is a personal preference.

It is my first experience with the Android operating system (version 1.6) on a touchscreen phone.  It is responsive to my touch (via fingertip, not fingernail).  Indeed, I am satisfied with the sensitivity.  Because the screen size is tiny, at times some icons seemed to get in the way when I tried to navigate.  It is a matter of getting used to, I think.  There are four shortcuts at the four corners of the desktop: message, phone, music, and address book.  The phone supports multiple desktops that are available for customization.  At the bottom of the phone, there are three physical buttons.  Leftmost is the menu button that has different set of functions for different applications and scenarios.  Middle one is the quick access to desktop and applications.  Holding the middle one brings out the active application menu for you to toggle between running applications.  Rightmost button is to go back to previous menu or acts as a cancel command.  Overall, the design is intuitive.  In no time, I was acquainted with how the phone works.

The test unit comes with several key applications.  Facebook application works within my expectation.  So do the Google applications such as Gmail, GTalk, and Maps.  Additional applications can be downloaded from the Market app.  I have tried out the MSN Droid.  It is OK.  I have also tried out the SMS function.  Messages are organized into conversations.  In rare occasions, the virtual keypad may block the view of the newest message while replying a SMS.  Besides that, it is working as intended.

The browser is a real surprise.  Some of my friends are skeptical on web browsing using this tiny phone.  Surprise, surprise, the experience is positive.  First, the browser is responsive.  Second, there is a mechanism to easily zoom out to page view and zoom back into the web page’s location you want to read.  Effectively, you can jump to anywhere in the web page without scrolling left and right, up and down.

I am a music lover and have mixed feeling on the X10 Mini Pro music player.  The interface is basic.  Most of the operations are needed to perform in the computer linked to the phone – such as creating playlists or managing tracks.  I don’t seem to be able to find the repeat track function.  While the quality of the external speaker is a real good surprise (quite possibly the best compare to other phone models), the sound quality coming out from the headphones is basic.  It is not as dynamic as I would prefer and there is a constant background noise that you probably wouldn’t notice when music is played.  That noise appears to be more obvious in between tracks.

Continue with the music player, there is an Infinity icon (same goes to personal contact) that upon clicking, relevant videos are retrieved from YouTube within the player and it is pretty cool to be able to view the videos directly without the need to open up YouTube and search for the artist.

If you need a tiny phone with a touchscreen and a full QWERTY keyboard that fits well onto your palm, Xperia X10 Mini Pro is a good option.  Personally, I am much impressed by what a tiny Android phone can do.  Cynthia thought that it would be even cooler if the X10 Mini Pro swings out 90 degrees (just like the TV series Gossip Girl) instead of sideways.  As for me, I am happy that some phones do get smaller.

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For the Geeks Game Reviews

Final Fantasy XIII Scores Very High In My Book

I have always said that Japanese’s imagination knows no bound.  And their commitment to production quality is truly an inspiration.  If I am to combine all the cut scenes from the game Final Fantasy XIII, it can easily be one beautifully made anime in full HD glory (1080p).  It takes me 80 hours to see the ending (still not completing the game yet) and I have lost track on how many and how long the cut scenes are.  Especially in the beginning, I could literally spend a few minutes playing the game and then here comes the cut scene.  It is long enough for me to make a cup of tea, finishing eating an apple, and wash my hands.  As the story unfolds, the gap between the cut scenes lengthens depending on how fast or slow you progress.

Quite a few friends of mine asked if FF13 is indeed linear.  To be frank, non-linear game does not mean that it is good.  Linear game does not mean that it is bad.  It is all about execution.  In terms of storyline, there is nothing you can do to change the outcome, unlike other games.  That also means that you do not need to play the game multiple times to see the complete set of sub-stories.  For FF13, you play it once and be totally immersed.  There is a fixed number of characters and gears you can develop,  But which ones to pick is entirely your decision based on your preferred strategy.  In fact, looking at the game play, the key feature that sets the game apart from the rest is that it has little to do with your reflex actions.  It is the strategy you deploy prior to each battle and the ability to think on your feet every 5 seconds or so during the battle.  The combat system is unique and has earned a lot of praises.  There is no need to mess around with the positioning of your characters during a battle and it does not require you to frantically press the buttons on your controller to beat the enemy.  At a macro level, you control the roles of your characters and switch them at one go by up to 5 defined sets created by you.  At a micro level, you can choose to execute a specific action for the character that you have a direct control with.  And because of the variety of enemies, you are forced to adopt a different strategy for each battle.  Be it as a different role set combination, or even a different set of characters and gears.

Another noticeable difference compares to other role playing games is that the enemies in FF13 do not level as your characters level.  You can go back and revisit your old foes that gave you a hard time and beat the crap out of them in seconds.  Or you may get trashed by some unknown enemies that are so powerful that in the early stage of the game, all you can do is to flee.  Because the enemies re-spawn, there is no shortage of action.  In later part of the game, you can explore the area in any direction you prefer.  Tackle the missions in any order you prefer.  Or if to see the ending is all you want, you could skip the side missions.

While the enemies do not level, at the end of each battle, there is a 5 stars rating system.  The more powerful you become, the target time goes down.  In another word, you still need to work hard for a 5 stars rating.  In some cases, it pays off to get that rating.  Some of you asked if there are a lot of grinding, like other role playing games.  I suppose the choice is yours.  But I find it rewarding to do a bit of grinding to get more powerful and to farm materials to improve the gears. 

Majorities of the battle are quite easy, I must say.  The boss fights from the main storyline are often long (like more than 10 to 15 minutes of intense thinking).  The boss fights from the side missions can be extremely hard.  Some of the tough battles you may take a defensive stance, sacrifice the 5 stars rating, and win.  Others will slab you with a doom counter if you are taking too long.  A doom counter is one that you must beat the boss in 3 minutes or there will be an instant death.  In short, there is no shortage of excitement.  Needless to say, some are so tough that you have to further develop your characters and return for another attempt later.

Judging FF13 from the Western standard, it may fall short a bit (it is after all a Japanese RPG).  But I happen to be thrilled by how beautiful the game is made – the colorful and unique environment, the memorable characters that are so easily to fall in love with, and the dramatic story development.  These days, it is hard to find a non-violence game that does not come with blood and gore and sex – like FF13.  If you wonder what the game play is like, here is a brief breakdown.

Part One – Stories And More Stories

In the first part of the game, you do not get to choose whose is or are in your team.  It depends on how the story unfolds.  There are lots of cut scenes.  The combat system progressively gets more complex, a good learning curve that I like.  Some comment that this part is too linear.  I happen to like the fact that I am forced to learn how to cope with different characters and different team composition.  In FF13, all the characters have different strengths and weaknesses.  Part one took me about 30 hours to complete.  It also accounts for the story of the 13 days prior to where you first started the game.

Part Two – Open Side Missions

Once you reach Gran Pulse, you get to venture to different parts of the map.  As you complete side missions, portals are open to aid you in warping to a different location in the map.  In this part, you also get to pick your team composition.  You do not have to complete all the side missions.  But they are rewarding.  It did not feel like grinding to me, although I have to pass the same area multiple times.  There is always something to be discovered.

Part Three – Head to Chapter 13

FF13 is divided into 13 chapters.  After Gran Pulse, you can do one chapter and return to do more open area exploration and complete more side missions.  The last two chapters can get pretty hard.  That is where the experience (and confidence) you gather while doing the side missions pays off.  Personally I love the story of FF13, although I must admit that I do not quite understand the logic of the Japanese.

Part Four – Open End Game Missions

This is where I am at right now.  After the final boss of the main storyline is beaten, after the story is concluded, I am brought back to the save point right before the final boss.  The difference is that I can now further develop my characters.  There are 64 missions in total.  Quite a number of them are designed for the end game.  Missions can be retaken if getting a 5 stars rating is what you are aiming for.  Or just for the fun of it.

Talking about save points, another good thing about FF13 (compares to other JRPG I read) is that there are tons of save points.  You can pick up the controller, play for 10 minutes or so, stop and do something else in real life.  I find that very useful.

Categories
For the Geeks

Sony Ericsson Backstage Event

Last week I have attended a Sony Ericsson blogger event and got a chance to ‘speed date’ some of their recent and upcoming devices.  I must say, the last time I owned a Ericsson phone was more than a decade ago.  Back then, seemed like everyone around me was either holding a Ericsson 688 or that banana-Matrix phone.  Back then, battery packs were easily changeable.  Even the antennas.  Look how far wireless phones have evolved.  It never ceases to amaze me whenever I stop and ponder upon it.

Forward to 2010, the five Sony Ericsson phones I have had brief moments with are the Google Andriod powered Xperia X10 mini pro, Xperia X10 mini, Xperia X10 and the Vivaz and Vivaz pro (picture above from left to right).  I suppose if you are into Google Andriod, Xperia series may be your cup of tea.  For those who are familiar with the Symbian OS, you may feel at home with the Vivaz series that is able to capture media in HD format.  Sony Ericsson Vivaz comes with a 8.1 megapixel camera while the pro version comes with 5.1 megapixel.  I guess with a QWERTY keyboard, there are some trade-offs users have to make.  But still, 5.1 megapixel is pretty decent, in the context of wireless phones.

During the blogger event, quite a few of us fell in love with the Xperia mini and its little brother “pro” that comes with a keypad.  The pro version does remind me those cute little phones that were used in the TV series Gossip Girl, as one good friend of mine has pointed out.  The colorful mini series is designed with simplicity in mind, easily operable with one hand.  At the four corners are the shortcuts for popular functions.  As for me, I prefer larger screen – like the Xperia X10.  4 inches large with a resolution of 480×854.  That is pretty impressive.  I have yet to fully understand how do the Timescape and Mediascape work in real life.  There is this “infinite button” – a magic button that helps you organize your contact communications and favorite friends and artists related contents within and beyond your phone.

So tell me, are you a Sony Ericsson fan?  How do you like your Sony Ericsson phone?

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For the Geeks Game Reviews

So You Want A Final Fantasy XIII “Growth Egg” As Early As End Of Chapter 11?! Yes You Can!

Arguably one of the most important items to obtain in Final Fantasy 13, “Growth Egg” doubles the Crystogen Points (or experience points) you earn that are needed for your character development.  Who wouldn’t want it as soon as possible?  To obtain a “Growth Egg”, you need to complete a class A mission that is opened for you at the end of chapter 11.  It is a very hard mission and I reckon it is designed as an end game activity.  But if an average gamer (me!) can do it, there is a high chance that you can too!  Here is how I made it, not without blood and sweat.  And in the mist of it, I have obtained a 5-star rating and unlocked the “Limit Breaker” trophy or achievement.  That is a 100,000+ damage in one shot!

Prerequisite

After the final boss in Chapter 11, instead of moving forward and trigger Chapter 12, move backward and obtain Mission 55 “Can’t We All Just Get Along” from the rooftop of a deserted school.  I chanced upon this because I have missed out one of the components to repair Vanille’s toy (another pretty rewarding thing to do).  If you need a guide to obtain that mission, click here.

Key Strategy

For this class A mission, you have to face a very tough boss called Neochu that can take down casters with one shot.  And it has quite a few hyperactive adds called Picochus that hit very hard, very fast.  The encounter is very much like its little brother nearby (which I hope you have tried).  Take down the boss first, and then worry about the adds later.  To do that, you will need Vanille (hence picture above!).

Battle Team Setup

Interestingly, Neochu is not immune to Death spell.  So the key is to have Vanille picking up that ability (under Saboteur role) after the expansion of Crystarium at the end of Chapter 11.  To have a better chance to pull off this debuff strategy, upgrade the Belladonna Wand to Malboro Wand.  I have upgraded the weapon level to close to 40, which may not be necessary.  I have Snow equipped with Paladin and Hope equipped with Hawkeye.  Both equipments are at star level.  By the way, all the upgrade components I have obtained from mob drops (or spoils).  It is very doable if you have been doing some side missions.

I set up Snow as the tank (Sentinel) and Hope as the healer (Medic).  As for Vanille, she switches between Saboteur (for debuff), Ravager (for damage), and Medic (for extra heal).  So in total, only 3 Paradigms are required.  To manually execute the Death spell, I have picked Vanille as the leader.

Prior to the final boss of Chapter 11, all my characters have maxed out their Crystarium for three roles (out of six, for all six characters).  After the boss fight, I choose one role to specialize and max that out.  I didn’t make any special purchase for this mission.  I suppose wearing accessories for extra health points would help in some ways.

Stage One – One-shot the Boss

Preemptive strike is out so left with the options to either use the shrouds to buff up your offense or defense before engaging the boss.  I walked into the battle with neither because I forgot (see, I am your average gamer).  In retrospect, buffing up the haste level may work better.  It may speed up the process.  The target time to finish the battle is 28 minutes.  I have earned the 5-star rating.  So I must have taken lesser time than that.

I went in with Snow tanking and Hope healing (for the entire fight).  As for Vanille, I spammed Death spell.  If Neochu hits Vanille first before Snow grabs the aggro, it is game over.  If Vanille unable to land the Death spell and one-shot the boss within 5 rounds, it is also game over.  The combined damage of Neochu and its annoying little creatures is just too much for one healer to take (before end game that is).

I read that some spent hours one-shooting the boss (only to be overwhelmed with the little ones – how sad!).  It didn’t take that long for me.  Maybe upgrading the wand helps.

Stage Two – Heal Up!

Once the boss is down (which is the easy part), it is time to survive the group of cute little Picochus.  Even with two healers and a tank, my team could barely survive.  Especially when my tank lost the aggro.  You could either fast switch Vanille between the Medic and Ravager roles to heal and to spam the area of effect spell Firaga.  Or if like me, the tank was down and soon faced an inevitable wipe, I called in the cavalry.

Stage Three – Summon the Eidolon

Some say Eidolons in Final Fantasy 13 are pretty useless.  It is quite right that these god like creatures don’t seem to be as powerful as they should be (given the fact that it is such a pain to make them yield and be your own).  As for me, Eidolons have turned the tide in the past when I faced with seemingly insurmountable battles.  And I must say, I love the over-the-top animation for these Eidolon encounters.

After Vanille summons her Eidolon, Hecatoncheir, your job is to keep both of them alive for as long as you can (which is not long).  Before Hecatoncheir gets decimated by these little adds, switch to Gestalt Mode and unload some punishment to the Picochus.  I manage to half their health points, which in retrospect, it is really not bad.  Meagre amount of damage dealt aside, the beauty of summoning an Eidolon is that when Eidolon leaves the battle, all the party members are back up with full health.  Time for round two!

Stage Four – Taking Down the Adds

This is the most nail biting moment.  I mean, I have come that far.  I really don’t want to fail here.  With Snow tanking the little mad Picochus, Hope can barely keep him alive (he is my best healer in the game).  I have to switch Vanille between Medic and Ravager mode to balance between staying alive and killing off the enemies.  It is a painfully slow process.  The good news is, as you wear down the number, it gets progressively easier.  Later on I found out that I could cast Imperil debuff on the little ones to lower the spell resistance.  That made the job done much faster.  If I am to do this again, I would cast the area of effect debuff, Imperilga, before the area of effect spell Firaga.  You may be tempted to one-shot the little ones with Death spell.  I don’t like the extra aggro on Vanille.

Some find it hard to take down the adds.  At bare minimum, if you have Snow on tanking position and both Hope and Vanille on healing, you should be able to last indefinitely.  Hope should also be able to solo heal Snow most of the time (there is some randomness in FF13 after all).  If you can’t, you may need to further develop your characters and gears with the side missions.  If you can, it is simply a matter of patience.  And “Growth Egg” is a reward you would love to have.

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For the Geeks Game Reviews

Heavy Rain (PS3) – Immersion Can’t Get Better Than This!

How far are you prepared to go to save someone you love? – from the theme of “Heavy Rain”

It is hard to define the genre of this critically acclaimed title “Heavy Rain”.  It is not exactly an action game, though there are some elements of action.  It is not exactly an adventure game either, though it plays like one at times.  Certainly feel like watching a self-directed movie with full fledged orchestra soundtrack – a movie of a serial killer to catch and a kid to save.  172 days of casting, 90 actors selected from 457 auditions.  You get to switch between different key players according to the key story events.  And because you as a player get to decide your course of action and to participate in the action, the story unfolds based on the decisions  and the mistakes you have made.  Believe me, if you are not an expert in using the game controller or if you are like me who tend to press the wrong buttons or move the motion sensitive controller to the wrong direction when you get nervous, you bound to make mistakes.  Making too many mistakes may lead to an alternative storyline.  Continue to make too many mistakes may lead to a character’s death.  I have learned my lesson the hard way.  I thought I could sit back on my sofa and relax, I was grossly wrong.  And because it is one continuous play-through, you have got to live with your mistakes, for better or for worse.

The characters on the screen reacts to the sequence of buttons you press as guided by the game.  Some motions also take into consideration of how fast or slow you move the game sticks or shake the controller in certain directions.  Some scenes require you to press and hold a set of buttons in a sequential order.  How tricky the combination is depends on the situation.  For timed event, you really do not want to make too many mistakes.

“Heavy Rain” runs in 720p graphic quality.  Although it seems inferior compares to 1080p games such as Final Fantasy XIII, it is by and large acceptable.  The motion sequences are realistic (due to filming using real stunt men).  My only complain is the rendering of characters.  The real actors behind the scene look so much better (I thought it should be the other way round).  The interaction between characters – like the kissing scene with the mouths not exactly locked together – has much to desire for.  Still, consider the complicity of the game based on player’s interaction and the sum of all possible paths, the game play has made up for some of these flaws.

My first play-through does not take long to complete.  Such is the characteristic of a non-linear game.  For one play-through, I have probably only seen a quarter of what the game is.  I will need to replay this game multiple times if I wish to explore different storyline, different endings.  Bonus materials are unlocked based on game progress, such as the making-of videos that are entertaining to watch.  Believe it or not, being able to play this exclusive title is one of the major reasons why I bought a Sony PS 3.  And I am very much satisfied.  I will for sure play it again but not right now.  For such a dark game (and the constant rain) – the mood, the suspense, and the sorrow, it can get a bit depressing.  Such is the beauty of immersion.

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For the Geeks Game Reviews

Barking Seed Is One Mobile Games Community To Look Out For

Last week, I have had the opportunity to meet with one of the Indie game developers Breakdesign through a blogger event.  Originally from South African, now based in Singapore, it is inspiring to meet the co-founder of Breakdesign Rick and his team talking about game development with so much passion.  If indeed one of their visions is to offer free mobile gaming to all parts of the world – rich and the not so rich – looking at the latest list of top countries in the battle arena, I think they have more or less achieved that.

Mobile gaming is not new.  But what is special about this Indie game developer is the mobile games community they have created – “Barking Seed”.  Imagine, each time the game is over, you are given the opportunity to upload your score to their website, perhaps add a little comment to shout to the world.  You play to be amongst the top players.  And you play to represent your country as one of the top, stand a chance to win phones and accessories.  Just how additively fun this concept is?  During the blogger event, as our scores were posted to the website in real time, none of us were talking.  We – guys and girls – were going all out to score.

I have tried out three of their games on my touchscreen phone.  These are Flash games – responsive, pretty to look at, and does not take long to play.  Good soundtracks too.  “Monsterilla” (featured above) is my favorite.  It is a colorful puzzle game that has a strong appeal to either sexes.  There is another game that you keep squishing roaches (erm … I know) until you are overwhelmed.  It does get pretty intense and Cynthia got a real shock when she accidentally looked into my screen.  So many crawling roaches!  Looking at “That Roach Game” at a philosophical level, I agree with the co-founder Rick.  You just can’t win.  The third game I have tried is “Ninjani”.  Guys would love this.  This game tests your reaction time as well as your anticipation skill.  The fact that you can get better as you play repeatedly perhaps makes “Ninjani” one of the most addictive games of the three.

I look forward to more new game releases for the community “Barking Seed”.  I have high hope for them.  Three years it has taken this small team to bring this innovative offering to the world.  I still have no clue on how they generate revenue when the games are free and come with no advertisements.  Only time will tell.  Meanwhile, if you have a Nokia phone, head to OVI Store and download these free games.  If you have not heard of OVI Store – surprisingly many friends of mine who use Nokia phones fall into that category – there are many free applications and games for grab.  Have fun with these featured Flash games and good luck in winning!  As for me, I am going to work Cynthia hard and win me some “Monsterilla” points using my login ID.  Girls are supposed to be better at this sort of cute colorful puzzle games, yes?

External Links: Barking Seed Community Site and Breakdesign Corporate Site.

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For the Geeks

Targus Laptop Bag And Mouse!

Has it come across to you that some brands are there but you are not noticing them and when you start looking, they are everywhere?  Out of the blue, I have received a request to try out the Targus products.  I seldom try out anything without knowing if it is good.  Coincidentally I was in the Funan IT Mall and all of a sudden, I saw Targus brand everywhere!  The laptop bags look stylish and of good quality.  So I replied: Sure, hit me with a backpack please!

And inside the bag, there is a mouse.  What a nice surprise!

Now, back to the laptop bag.  I have recently used it for our Fraser’s Hill trip (more photos to share, I promise).  It is surprisingly light, soft, comfortable to the shoulders, and it is built with water resistance materials too.  Don’t take my words for it.  Visit a store and check out the bags.  It is great for everyday use.  And if something more formal is what you would prefer, they have other ranges for just that.  I have quite a few formal laptop bags.  So I picked the casual sporty one instead.

It is said that Targus is the world’s top-selling laptop computer cases and accessories maker, renowned for quality and style.  I have to admit that the mouse (picture above) does look stylish, small enough to carry around, and its battery life is supposed to last for 15 months.  What impress me most is the tiny USB receiver.  I can practically leave it attached to my laptop all the time.

The recommended retail price of the backpack is S$119.90 and as for the mouse, S$49.90.  You may wish to check out its range of products here.

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For the Geeks

Norton 360 Version 4.0 – Are You Well Protected? Need A Little Tuneup?

Avid readers may recall that not too long ago, I have written an article on Norton Internet Security 2010.  I am happy to hear that Norton continues to be light and secure, does not require much tweaking (“set and forget” is their design philosophy), and in this new Norton 360, it has a new reputation service, improved anti-phishing, improved scanning performance, a new download insight, web-based access to backup files, as well as improved startup manager.  To be honest, my previous Norton installation seems very fast and safe in my book.  I can hardly feel the difference for this new product, which is great of course.  Still fast, still safe.  It better be!

What are improved, I observe, are the PC tuneup function and the online backup option.  For the technologically inclined, PC tuneup may not be crucial.  But for someone like me who is a regular PC user, PC tuneup is a great place for me to (1) decide which are the programs I wish to run at start-up and in what priority, (2) clean up my file system including registry, (3) optimize my hard disk (defragmentation), and (4) run a diagnostic report on everything I wish to know about my computer – from hardware to software.  And I can say it with conviction PC tuneup has helped me a great deal.  My computer startup time has improved.  Seems to run faster too.

Online backup is an interesting feature.  Norton 360 v4.0 comes with a 2 GB online storage.  You can back up your Document directory or any directory in your file system securely online.  And restore if need to.  It does take some time for the first backup to complete, especially if you have a large backup set.  At home, I have a Network-attached Storage and an external backup device permanently attached to my computer so, this online backup service may not be something that I rely solely on (no harm having extra backup, having said that).  I can imagine that if you do not have a regular backup, this online backup can be useful.

Of the many great features that Norton products have, one of my favorite ones is Norton file insight (see below with file name masked).  Whenever I download an executable from the Internet, Norton prompts me on how trusted this file could be.  And based on the insight, I can make an informed decision on whether or not I shall risk running it.  One time, while I was downloading the latest video driver from ATI website, Norton warned me that the file may not be trusted as not many users have downloaded that and it was very new.  It turns out that that version of the file was corrupted.

I have got asked a lot how much the Norton products that featured in my website cost.  For this particular one, the suggested retail price is SGD 129 for the three PC license.

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For the Geeks Game Reviews

Kasumi Goto From The New Mass Effect 2 DLC – A Brief Review

Does this digital game copy of the new Mass Effect 2 mini-expansion worth US$7?  Read on to find out.

I am a big fan of BioWare’s DLC (downloadable contents).  They are often of the right length (read: not too time consuming) and are rewarding to play.  Recently, BioWare has run into quality issue with the Dragon Age franchise and hence, I have stopped buying.  Not until they get their acts together and patch up the game.  Mass Effect, is another story.

“Kasumi – Stolen Memory” is the first DLC (with a file size of close to 1 GB!) outside the Cerberus Network.  The Cerberus Network licence worth US$15 in value and most retail copies I believe come with it.  Does it mean that this is the end for “free” downloads?  I don’t know.  Back to this new DLC, for the price of a movie ticket, it took me about 2 ½ hours to complete.  That includes reading the new codex, going through the conversation options, and admiring all aspects of the game including standing by the hillside looking at the breathtaking scenery of the sea.

For those who have started or planning to start a new game, Kasumi the enigmatic master thief can be a good squad member option.  Kasumi is distinctly different from the existing members because she can go in stealth and near one-shot the enemies from their backs.  Almost like a rogue class in some role playing games.  Because of that, most of the time I have no clue where she is when we are in combat and I have to pay attention to her voice cues.  My character is a Vanguard so that seems to complement the play style (up close and personal).  Too bad, I have already completed the game.  It would be fun to continue grouping with her to develop the synergy.

Half of “Kasumi – Stolen Memory” is non-combat in nature, which is a breath of fresh air from the majority of the loyalty missions.  My only slight grievance is that this DLC does not seem to be challenging enough and I have encountered a bug in the final boss fight (the boss despawned and the mission got stuck).  Also, conversations with Kasumi inside the Normandy is similar to Zaeed (from the Cerberus Network), very one-way in nature.  Other than that, “Kasumi – Stolen Memory” is a beautiful DLC – both in graphics and storyline.  And if you are like me, who are just one level under the cap, completing “Kasumi – Stolen” will shoot you all the way to the level cap of 30.

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For the Geeks

Nokia N900 – Revamped, Simplified, With The Power To Deliver

This Nokia N900 I am using means real business and I am not kidding you.  The improvement on responsiveness and overall user interface, the power of multitasking and the ability to open multiple full website simultaneously, this beast is everything that a Nseries user would hope for.  I have read a good number of positive testimonies for this phone.  Is this for you?  Read on to find out more on what this phone is and is not.

Overview

On the evening when I received my unit, I vividly remembered one line the Nokia presenter said: Why use a mobile site [with limited functionalities] when you can open up a full site?  It is so true.  Mobile sites or mobile applications that are there because full websites are too taxing for most of today’s smart phones are things of the past.  N900 is one big step towards what mobile computing is to be.  With 1GB application memory (256MB RAM, the rest is virtual) and up to 10Mbps 3G data connection, I can open up multiple websites and applications at ease, and at the same time.  Tired of waiting for a site to load?  Toggle to another site or do something else, just like what you would do in your desktop environment.

N900 comes with 4 desktops that are fully customizable (see below slides for screenshots).  It has a full QWERTY keyboard and a CTRL key that the Nokia community has been asking for.  You can now do copy, paste, undo and more!  N900 has the same touch screen size as N97 (3.5″) but with an even better resolution (800 x 480 pixel).  It plays video beautifully (all my friends love it).  Its touch screen is resistive.  It works well with your nails or the supplied stylus for precise navigation.  If you come from a cold country, you don’t need to take off your gloves to use the touch phone.

N900 is built using a new operating system: Maemo – a Linux based open source platform.  Improvements can be made by the passionate developers – for profit or not, without the wait for Nokia to make it happen.  The MSN plug-in for the Instant Messaging function is a good example.  Developed by the community, available free for the N900 users.


Screenshots taken by me (feel free to mouse over and pause)

First Look

What Nokia has done – from what I observe after first week of usage – is to revamp the product offering by focusing on what the majority needs.  Functionalities such as dictionary, Chinese character input, message reader, audio recorder, content search, converter, and podcasting seem to have dropped.  If you have not heard or seldom use any of these functions, it probably does not matter to you.  What we have gained in return comparing to previous Nseries models are:

  • A sleek full web browser powered by Mozilla technology (we can now open new window!).
  • Innovative zone in and out of a web page by touching any part of the screen and circulate in clockwise or anticlockwise direction (no, you don’t need to use two fingers on the screen like some other phones).  For existing Nokia users, double tapping on the screen not only toggle between normal view, zone in view, but also page-width view.
  • Internet Radio has returned (missing in N97)!
  • Easy management of Internet connection (oh yes, no more trying to configure destinations and different modes of connection in different applications).
  • Integrated chat and voice-over-IP (Skype, Google Talk, Jabber, SIP, and Ovi by default, MSN by community and more to come I bet).
  • Improved user interface with animation (OK, that is more for perception management on waiting time but hey, since every other smart phone is doing that …).
  • Much improved Media Player with (finally) an analog volume control.
  • Enriched notes function with style formatting.
  • Thumbing through the contacts by groups of ABC, DEF, GHI, and etc. (in portrait mode only).  If your hands are free to pull out the keyboard, you can still type the name of the contact, as in N97 etc.
  • Control over 3G, GSM, and dual network mode (see later section as it comes quite useful for me).
  • A data counter to track network usage.
  • Simplified profile setting – General and Silence profiles with the option to turn on or off vibration, ring tone selection and volume.
  • RSS Feed.
  • Control-Z, C, X, V  for undo, copy, cut, and paste.  Control-O and S to open and save items.  And … Control-Shift-P for taking screenshots!  I bet there are more shortcuts beside these.  Somewhere.
  • 4 fully customizable desktop areas.

While I truly love these enhancements made by Nokia, I have the following observations to share.  Again, some may matter to you, some may not.

  • N900 operates in the 3G frequency bands of 900/1700/2100 instead of 900/1800/2100 like N97.  And because 1700 is not supported by SingTel (I have called to confirm that they only support 900/1800/2100), there may be locations that the 3G connection is not as good as your old Nokia phone (note: to be fair, not all smart phones in Singapore supports all three bands).  For me to get a more stable data connection, I manually select the network mode of 3G and GSM if need to.  Having said that, most of the time I leave the setting to 3G.  When the 3G works (which is often), the speed is fast.
  • Music that you have purchased and downloaded from Nokia Music Store cannot be played in N900.  It is not a Comes With Music device either.  Nokia has to implement the DRM on the new operating system.  I am unsure when, if ever, this will happen.
  • Maps in N900 does not have voice navigation, like the current Nseries phones.  We have to wait for Nokia to port that over to the new phone, if and when.
  • While much of the improvement made to the Media Player is good, working with playlist seems tedious.  And there is no repeat track function nor equalizer as well.  No way to send the tracks via Bluetooth.  Can I live with that?  Sure I can.
  • MMS is currently not supported.  I sure hope that it is in the road map for the upcoming patches.
  • N900 is relatively bulky, and heavy (181g).  But that does not bother me as I need the computing power.
  • N900 is power hungry.  There has been discussions that in the next patch, power consumption will be improved.  As of now, for heavy users like I, it is best to keep it charging whenever possible.  Again, that does not bother me for what N900 is capable in doing.

In Summary

N900 is one great phone that Nokia users (especially Nseries users) would love.  And it is growing on me.  It is clear that Nokia has taken the suggestions from the user community and implemented them into this new phone.  Because N900 is built on an open platform, I have high hope that the developer community will help to take this phone and the future Maemo (or MeeGo?) devices forward.

Perhaps I am the minority here.  I truly hope that Nokia will one day give us the option to activate any of our Nokia phones to be a Comes With Music phone (surprisingly not many of my friends know about this unlimited music download service).  Quite possibly the best service Nokia has provided for the selected models.  I wish that N900 has a Comes With Music option, something I miss most from my N97.

Note: Recommended retail price for N900 is S$999.