“London is in ruins and now Asia must respond”, so it says on the pamphlet. I do not hesitate (especially when Cynthia is out-of-town) and am ready for the challenges ahead. I arrive at Russel Square and the garden square is no longer what it used to be – now a piece of wasteland. From afar, I can vaguely see the British Museum in ruin. Or is it my imagination? The year is 2038 and it has been 18 years since The Invasion. Once again, the survivors of mankind are united and determined to stop the demons from altering and assimilating our world into theirs. We have to close the Hellgate fast.
How I love role playing games. It comes with such a compelling storyline that makes people feel as though they are doing something virtually significant. Before you dismiss computing gaming as a total waste of time, you may wish to know that gaming moderately can enhance one’s analytic skill, problem solving skill, reflects, and etc. It is scientifically proven. Military develops games to train the soldiers. I even read that in one hospital, a group of surgeons are asked to play at least a certain number of hours of a I-forgot-which-one-but-certainly-not-a-medically-related-game a week in order to improve their performance.
Though I have the bad reputation of not being able to finish any game (except Sam & Max!), I think I may actually like “Hellgate London” and have a high chance in completing the game (think moderation!). It has the element of a traditional role playing game whereby you can personalise the ability of your characters. You are rewarded by the demons you vanquish in terms of experience points, currency, and items. But it doesn’t have the tedious battle controls like many role playing games do, which is good. And it also has the element of first person shooter but with a slower pace, lesser surprises, and you can actually dodge a fireball coming your way because it is kind of … slow. That is good as well because you can access the situation and take position accordingly to minimise damage upon you. You can virtually blow up anything lying around you – be it as boxes or gas cylinders. The explosion scenes are modeled well. Oh, did I mention that you will never run out of bullets? The graphic is fascinating even with my rather dated machine (AMD X2 4200+ and 6800GTS in SLi). The game play hardly lags in enclosed areas though in open areas (awesome graphics by the way as I can see buildings in smoke, the red phone booth, and abandoned police cars everywhere), my machine struggles to provide me with a smooth game play. Time to consider a new graphic cards I am sure.
And “Hellgate London” plays like some of the Massively Multi-player Online Role Playing Games as well. Kind of reminds me of the World of Warcraft with regards to the quest system. There are also fraction points to gain (each tube station is like a mini-community and you have to gain their trust). The pace of “Hellgate London” is in between tradition role playing games and first person shooter. Most monsters I have seen so far can be easily killed with one shot or two. Except bosses of course. The boss fight can be entertaining especially when you see it charging after you and you have to keep firing at it while retreating (i.e. clear the area before the boss fight). The game is played in real time. Hence no saving and reloading it like many others. I love that because it feels so much more real.
Okay. I shall stop writing such a long blog and go back and save London … sleep. Think moderation!
3 replies on “Hellgate London”
Good stuff. I got this game because of you. If not I could be playing Tabula Rasa 😛
Darkspore – Speaking of Tabula Rasa … (tempting, tempting).
[…] I read this review by my buddy Wilfrid Wong of Hellgate London. He seemed to enjoy the game, although he did warn me […]